Version.C Test Build.D2 - Release


Hey there, sorry it's been so long since I updated this page. I spent so long on iterating through test versions I ended up neglecting the update posts.

While I'm developing the game I keep my Subscribstar immediately up to date and I'll update the Itch.io page shortly after I confirm the current version is stable and presentable enough. I've adjusted the price of the game here to better reflect where it currently is in development.

There's been quite a few updates and adjustments since the last version so I'll be combining the changelogs into one.

Thank you for your support and thank you for playing Lilith Descent!


[-Additions-]

  • Updated exploration UI
  • Added Berserker unique Dungeon Mob
  • Added Journey, Samara and Treu's Berserker H-Battle
  • Added Ronov Demon and Crimsaloon to the Demon Faction
  • Added Brigit's Dithonion H-Battle and Subjugation event
  • Added Mind Broken Dialogue for Brigit
  • Added Eastern Crystal Cave within the Whispering Peaks area
  • Add progressive Defeat Dialogues to faction H-battles
  • Added Message backlog accessed with the [ SHIFT ] key, during dialogue
  • Added Treu and Dr.Midday's Dithonion Subjugation Scenerios
  • Added Waxing Peaks West Section
  • Added Dithonion Hatchling and Birthing Mechanic
  • Added Character specific battle-victory tracks
  • Added additional Nexus music tracks to Escendo
  • Added Energy gauge to gameplay hud
  • Added Spawns into gameplay options. This toggles whether captured characters may be impregnated
  • Added Dithonion Roaming Boss
  • Added Samara and Journey's Dithonion H-Battles
  • Added Irminsul Trees to the Serferus Dungeons
  • Added Mind stat for Samara
  • Added Waxing Peaks Area
  • Added Madam Cartigi ( Subjugation NPC )
  • Added Dithonion Cult enemies
  • Updated NPC and captured character Sprite art
  • Fixed text in some skill descriptions
  • Updated character art positions within the pause menu
  • Added Scented Morsel to Summon Dithonion
  • Added a skill to 'Give In' during H-battles and endure the punishment (And for letting enemies and partners take their time climaxing!)
  • Enabled Option to disable Autosaves
  • Increased the Power Dr.Midday gains when using 'Wait'
  • Added unique battle background for Vocator (Finally)




[-Changes & Fixes-]

  • Removed the super secret debug skeleton
  • Adjusted enemies to no longer despawn upon an escaped battle
  • Added Resolve damage to most enemy attacks
  • Adjusted Orgasm flash and shake effects
  • Adjusted Enemy Skills in H-Battles to prevent action spamming
  • Increased minimal turn length for enemies and partners to have the 'horny' status
  • Added "Broken" state submission for Samara
  • Added prompt after meeting Madam Cartigi, that allows surviving party members to immediately mount a rescue
  • Added the option to switch to another captured character after Subjugation H-Battle
  • Adjusted H-Skills so enemies and Queen Lilith switch actions more often
  • Adjusted the positioning of bugged Chests in the Whispering Peaks
  • Adjusted Samara's Articulate Fighter summon to scale directly with her level
  • Reduced Samara's likelyhood of being individually targeted.
  • The Articulate Fighter's resonance state will now be visually reflected while under the affect of a special H-grab, ex. The Dithonion's mating pounce
  • Added passive POWER regeneration to The Articulate Fighter
  • Added current H-Battles to Image-preload for smoother transitions
  • Adjusted enemy emerald drop rates
  • Fixed an error that disabled enemy level rolling
  • Further optimized events and removed redundant battle events and scripts
  • Removed the cool down for Samara's skill 'Aureate mend', so it may be used consistently during roaming
  • Adjusted weapon billet rolls to favor the character(s) in the active party
  • Adjusted Vocator's first encounters and scenes so her initial battles do not have to be won for the story to progress and eventually recruit Samara and Treu
  • Slightly reduced max level rolls for enemies and bosses
  • Changed Vocator's electro state visual to be handled via script rather than events
  • (Hopefully) further optimized battles performance 

Files

Lilith Descent C_Test Build_D2.zip 934 MB
Jun 02, 2024

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